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May 25, 2024

Part 3 of our Start Frontiers homebrew rules playtest continues the story of S.C.U.M., the Splendid Company of Upstanding Mercenaries. They've made their way inside the Aramax One power facility to destroy the computer in the basement, only to discover some mercenaries have already broken in, disarmed the guards,...


May 11, 2024

Part 2 of our Start Frontiers homebrew rules playtest continues the story of S.C.U.M., the Splendid Company of Upstanding Mercenaries. They've made their way inside the Aramax One power facility to destroy the computer in the basement, but it looks like someone else broke in first. 

Art for this episode is by Brandon...


Apr 27, 2024

We're rapidly approaching the end of TFTGGW, but we're taking a break from the main story for this amazing playtest of some new homebrew rules for the classic Star Frontiers role-playing game. Pink, Brandon, Pavel, and Rhett each play members of S.C.U.M., the Splendid Company of Upstanding Mercenaries as they undertake...


Feb 3, 2024

Once again we lack music to share this week, so instead Ashley, Jessica, Josh, and Mike are talking about Mike's ongoing plan to revise the old Star Frontiers game. If there's anything you'd like us to talk about (TTRPG related), or if you have an opinions on what we talk about in this chat, send us an email

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Aug 10, 2022

Tales from the Glass-Guarded World is coming to its end sometime in the next six to twelve months. What comes next? Listen to find out! 

Go to patreon.com/thehouseofbob to support the TFTGGW folks and The House of Bob podcast. You'll get Patreon-exclusive one-shots, commentary, zines, blog posts, and other stuff!

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